Overview
Real-time applications mix different update strategies on the same page. A collaborative editor, for example, has a status badge (server-rendered), an editing surface (client-managed), an AI chat (streaming tokens), and CRUD actions (one-shot). Each requires a different approach.
This guide covers the four patterns and when to use each.
SSE Swap Target Structure
Get the DOM structure right to avoid redundant wrappers and layout overflow:
Outer element (layout container): Holds padding, border, and flex/grid layout. This element stays in place; it is not swapped.
Inner element (swap target): Has theid that matches sse-swap. This is where fragments are swapped in. The fragment block should render only the inner content, not duplicate the outer wrapper.
<!-- Outer: layout container (padding, border) -->
<div class="answer">
<!-- Inner: swap target — fragment content goes here -->
<div id="answer-body" class="answer-body" sse-swap="answer_body">
{% block answer_body %}
<div class="answer-content prose">{{ content }}</div>
{% endblock %}
</div>
</div>
Avoid nested elements with the same class (e.g. .answer-with-copy inside .answer) — that causes double padding and border.
Layout overflow: For flex or grid children that contain long content (code blocks, wide tables), addmin-width: 0 and overflow-x: autoso the container doesn't force horizontal page overflow:
.answer-body { min-width: 0; overflow: hidden; }
.answer-content pre { overflow-x: auto; }
Pattern 1: Display-Only Reactive
Use for: status badges, counters, presence lists, dashboards -- any element where the server is the sole rendering authority and the client is a passive display.
# Server: yield Fragment with target matching the sse-swap attribute
async def stream():
async for change in bus.subscribe(scope):
yield Fragment("page.html", "status_block",
target="status", stats=get_stats())
<!-- Client: sse-swap on a CHILD of sse-connect -->
<div hx-ext="sse"
sse-connect="/stream"
hx-disinherit="hx-target hx-swap">
<span id="status" sse-swap="status" hx-target="this">
{% block status_block %}v{{ stats.version }}{% endblock %}
</span>
</div>
Key rules:
Fragment.targetbecomes the SSE event name.sse-swapmust be on a child ofsse-connect, never the same element.- Add
hx-disinherit="hx-target hx-swap"on thesse-connectelement to prevent layout-levelhx-targetfrom bleeding into SSE swaps. - Add
hx-target="this"on eachsse-swapelement so htmx correctly targets the swap when inheritance is broken.
chirp checkvalidates all four rules at compile time.
Pattern 2: Client-Managed Surfaces
Use for:contenteditableeditors, canvas drawing, drag-and-drop, code editors -- any element where the browser owns the DOM tree.
The browser maintains internal state (cursor position, undo history, selection, paragraph elements) that cannot survive innerHTML replacement. Do not register these blocks in the reactive dependency index.
For complex widgets that need framework adapters (React, Svelte, Vue) or custom logic, use Chirp islands. Islands provide adata-island mount contract with lifecycle events (chirp:island:mount, chirp:island:unmount) and optional dynamic adapter loading via data-island-src. Islands are client-owned surfaces; the server does not swap HTML inside them.
# Server: return JSON, not rendered HTML
async def post(doc_id: str, request: Request) -> dict:
edit = parse_edit(await request.json())
updated = store.apply_edit(edit)
return {"ok": True, "version": updated.version}
<!-- Client: no sse-swap, no reactive rendering -->
<div class="editor"
id="editor"
contenteditable="true"
data-doc-id="{{ doc.id }}"
data-version="{{ doc.version }}"
>{{ doc.content }}</div>
# Dependency index: editor block is NOT registered
index.register_from_sse_swaps(env, "page.html", source,
exclude_blocks={"editor_content"})
# Derived paths: version always changes when content changes,
# so version-dependent blocks update automatically even if the
# store only emits {"doc.content"}.
index.derive("doc.version", from_paths={"doc.content"})
Derived paths let you declare computed relationships between context paths. When a source path changes, all derived paths are automatically included in the affected set. Stores emit what actually mutated, and display blocks that depend on computed values update without extra wiring. See
DependencyIndex.derive().
For multi-user collaboration, send OT/CRDT operations over SSE as JSON (viaSSEEvent) and apply them client-side. Do not re-render HTML.
Pattern 3: Streaming Append
Use for: AI chat tokens, live logs, activity feeds -- content that arrives incrementally and appends to a container.
This pattern has two phases: a POST that returns scaffolding, and an SSE stream that fills it in.
Phase 1 -- POST returns the scaffolding:
async def post(doc_id: str, request: Request) -> Fragment:
form = await request.form()
message = form["message"]
return Fragment("_chat.html", "chat_start",
doc_id=doc_id, user_content=message)
{# Phase 1: POST response -- user bubble + AI bubble with SSE #}
{% block chat_start %}
<div class="msg msg-user">{{ user_content }}</div>
<div class="msg msg-ai"
hx-ext="sse"
sse-connect="/doc/{{ doc_id }}/chat/stream"
sse-close="done">
<span class="tokens" sse-swap="fragment" hx-swap="beforeend"></span>
<span class="typing-cursor"></span>
</div>
{% endblock %}
Phase 2 -- SSE streams tokens:
def get(doc_id: str) -> EventStream:
async def generate():
async for token in ai_session.stream_reply():
yield Fragment("_chat.html", "chat_token", token=token)
yield SSEEvent(event="done", data="complete")
return EventStream(generate())
{# Phase 2: each token #}
{%- block chat_token -%}
{%- if token is defined %}{{ token }}{% end -%}
{%- end -%}
Key rules:
sse-swapis on the inner<span>, not thesse-connectdiv.hx-swap="beforeend"appends tokens instead of replacing.sse-close="done"closes the connection when streaming finishes.- The
Fragment.targetdefaults to"fragment"when not set.
Pattern 4: One-Shot Mutations
Use for: form submissions, delete buttons, rename actions -- requests that produce a single response and are done.
async def post(doc_id: str, request: Request) -> Action:
store.rename(doc_id, title=(await request.form())["title"])
return Action(trigger="renamed")
Chirp provides several return types for this pattern:
| Return Type | Behavior |
|---|---|
Action() |
204 No Content -- side effect only, no swap |
Action(trigger="event") |
204 +HX-Triggerheader |
Fragment(...) |
Render a block, swap into the target |
OOB(main, *oob) |
Primary swap + out-of-band fragment swaps |
ValidationError(...) |
422 + re-rendered form with errors |
Mixing Patterns on One Page
Most pages combine multiple patterns. The key principle: establish scope boundaries so patterns don't interfere with each other.
<body hx-boost="true" hx-target="#app-content">
<nav>...</nav>
<main id="app-content">
<!-- SSE scope boundary: hx-disinherit prevents
layout-level hx-target from reaching SSE swaps -->
<div hx-ext="sse"
sse-connect="/doc/{{ doc.id }}/stream"
hx-disinherit="hx-target hx-swap">
<!-- Pattern 1: display-only reactive -->
<span id="status" sse-swap="status" hx-target="this">v{{ doc.version }}</span>
<span id="title" sse-swap="title" hx-target="this">{{ doc.title }}</span>
<!-- Pattern 2: client-managed (no sse-swap) -->
<div id="editor" contenteditable="true">{{ doc.content }}</div>
<!-- Pattern 4: one-shot mutation (explicit hx-target) -->
<div class="toolbar" hx-target="#app-content">
<a href="/documents" hx-push-url="true">Back</a>
</div>
<!-- Pattern 3: streaming append (nested SSE) -->
<div id="chat">
<form hx-post="/doc/{{ doc.id }}/chat"
hx-target="#chat-messages"
hx-swap="beforeend">
<input name="message">
<button>Send</button>
</form>
<div id="chat-messages"></div>
</div>
</div>
</main>
</body>
Rules for mixing:
SSE containers get `hx-disinherit`
Isolate SSE swaps from layout targets. Withouthx-disinherit, fragments swap into the boost target instead of the sse-swap sink — wiping the whole content area.
Navigation links restore `hx-target`
Addhx-target="#app-content"on toolbar/nav containers inside the SSE scope. When inheritance is broken, nav links need an explicit target so htmx knows where to swap.
Client-managed elements have no `sse-swap`
Elements that you update via JavaScript (e.g. chat input, custom widgets) should not havesse-swap. They are invisible to the reactive system — put sse-swaponly on elements that receive server-pushed fragments.
Nested SSE connections put `sse-swap` on a child
For nested SSE (e.g. chat inside a dashboard), putsse-swap on a child element, never on the sse-connectelement. The connect element establishes the connection; the swap element receives the fragments.
Multi-swap (RAG-style)
When one SSE stream updates multiple regions (e.g. sources, answer, share link), use multiplesse-swap elements inside a single sse-connect. The RAG demo exemplifies this:
<article hx-ext="sse"
sse-connect="{{ stream_url }}"
sse-close="done"
hx-disinherit="hx-target hx-swap">
<div class="question-block">...</div>
<div class="sources" sse-swap="sources" hx-target="this">...</div>
<div class="answer-section">
<span class="answer-label">Answer</span>
<div class="answer" sse-swap="answer" hx-target="this">...</div>
<div class="share-link-wrap" sse-swap="share_link" hx-target="this"></div>
</div>
</article>
Key rules:
hx-disinherit="hx-target hx-swap"on thesse-connectelement isolates all swaps from layout inheritance.hx-target="this"on eachsse-swapelement ensures htmx correctly targets the swap when inheritance is broken.
See RAG demo for the full implementation.
Compile-Time Validation
chirp checkcatches common SSE mistakes:
| Check | Severity | What it catches | |
|---|---|---|---|
sse_self_swap |
ERROR | sse-swap on the same element as sse-connect |
|
sse_scope |
ERROR | sse-connect inside broad hx-targetwithout mitigation |
|
swap_safety |
WARNING | sse-swap element inheriting a broad hx-target |
|
swap_safety |
INFO | sse-swap without hx-target="this"(suggests adding it for robustness) |
|
select_inheritance |
WARNING | Mutating htmx element may inherit a broadhx-selectfrom a layout ancestor; fragment responses may be silently discarded (see [docs/templates/layout-patterns |
Layout Patterns]) |
Runchirp check myapp:appduring development to catch these before runtime.